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My Role
I was 1 of 3 Programmers and I worked on gameplay mechanics like the plataform rotation, ball movement and Highscores. Besides that I helped with Menu set up, level transition from plataform to plataform, and helped with the Combo system.


Ball Movement
The ball movement is a combination of platform tilting, input forces, jumps and Slam downs, I decided to add a shadow underneath the ball so the player could better tell where the ball was in the air in relation to the ground.
Highschore Table
I made the highscore system and UI so that players could write down their name and record their highscore along side everyone who has recorded their score before.

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