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KreatureKind

Date: 2022/06                       Time: 6 Months

As part of my Education I did my internship at Valiant Game Studio, where I Worked on KreatureKind, I had to wear many hats and I was able to help by Coding new systems, refactoring code and even helping with a little design.

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My Role

As the Lead Programmer I was the main programmer to implement the gameplay mechanics for most of the length of this project but I did manage programmers under me for a period of time at different parts of the project.

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Gameplay Systems

During This project I created brand new mechanics like the special health system and certain card behaviours like cards that receive other cards as slots.

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UI and Maps

I also worked on different aspects of the UI including Creating and implementing the map system that randomizes potential paths for the player to choose.

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©2025 Esteban Morales

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